本文作者:bang

opencanvas5 opencanvas中文版

bang 2023-11-17 52
opencanvas5 opencanvas中文版摘要:  通过webrtc通道传送远程自动绘图脚本typingSpeed(0,0); //type as fast as possiblelayout("GB"...

 

通过webrtc通道传送远程自动绘图脚本typingSpeed(0,0); //type as fast as possible


layout("GB"); //language layout


//Start paint


// waitLEDRepeat(NUM);


press("GUI R");


delay(1000);


type("mspaint\n"); //no need to press ENTEr, encoded in '\n'


delay(2000);


//Maximize paint


press("GUI UP");


//Set canvas size to 1920x1080


press("CTRL E"); //open properties


delay(2000);


type("1920");


press("TAB");


type("1080");


press("ENTER");


//create JavasCript player object


var player = {


speed: 4.0/1920.0,


dir: 0.0,


pos: {"x": 0.5, "y":0.5},


border: {"lx": 0.2, "ly":0.2, "hx": 0.8, "hy": 0.8},


pressed: false,


step : function() {


v = this.getVec();


this.pos.x += v.x;


this.pos.y += v.y;


if (this.pos.x < this.border.lx ||


this.pos.x > this.border.hx ||


this.pos.y < this.border.ly ||


this.pos.y > this.border.hy)


return false;


this.moveMouseToPos();


return true;


}


getVec : function() {


x = Math.sin(this.dir) * this.speed;


y = Math.cos(this.dir) * this.speed;


return {"x": x, "y":y};


}


moveMouseToPos : function() {


moveTo(this.pos.x, this.pos.y)


}


toggleButton : function() {


if (this.pressed) button(BT1);


else button(BTNONE);


this.pressed = !this.pressed;


}


};


//draw border (delays only for visual fx)


delay(500);


moveTo(player.border.lx, player.border.ly);


button(BT1);


moveTo(player.border.hx, player.border.ly); delay(500);


moveTo(player.border.hx, player.border.hy); delay(500);


moveTo(player.border.lx, player.border.hy); delay(500);


moveTo(player.border.lx, player.border.ly);


button(BTNONE);


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